A very important idea that most game groups utilize is the Golden Rule, also known as Rule 0 and a myriad of other things. Essentially, the game is your game - if something doesn't work the way you want it to, or you think adding something will make the game better for your group, change the game. House rules are a perfectly valid, and expected, concept. ExplorerMan!, and indeed, any RPG, is a game, and games are created for people to play and have fun. The more fun you have, the more you'd like to play it. At Omniscient Projects, we encourage house ruling. I'm thinking that something to that effect will even be placed into the book.
If you don't like it, change it!
We'll have to discuss it, but I'll just throw the idea out there now, we might also take submissions of house rules. Depending on the quantity and quality we receive, we can either release a "House Rule Book," as an added supplement, or possible even roll the most popular changes into ExplorerMan! 2.0. Maybe both.
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